Osman Yılmaztürk - Unity Developer
{
"name": "Osman Yılmaztürk",
"occupation": "Unity Developer",
"expertise": ["Unity", "C#", "Blender"],
"likes": ["Coding", "Gaming"],
}
EXPERIENCE
Preparing Multiplayer systems
Making in-game mechanics and systems
Graphics, memory and script optimizations
Improving the user experience by taking community feedback into account
Uploading the game to steam and releasing updates
Improving graphics and visuals in games for a smoother, immersive experience.
Developed applications, tools & software products using C#, Unity, Blender 3D
Make and publish a game from start to finish
Communication within the team
Monitoring the game making process
Research on OOP and coding techniques
Vehicle mechanics and physics
Gameplay Improvment
Animation controls
At Rooster Game, I undertook various tasks. Firstly, I worked on vehicle mechanics and physics, improving movement and driving dynamics. I also focused on gameplay features to improve the game experience and made improvements to ensure that users have a more enjoyable gaming experience. I also worked on animation control mechanisms to make characters move more realistic and fluid. Throughout my experience at Rooster Game, I developed my skills in these areas and achieved successful projects.
About Me
"I am a developer specialising in Unity3D, with a particular focus on the development of tools used in game development. I have a deep understanding of project optimisation and use various methods to maximise performance."
Portfolio
"Passionate about producing creative solutions using C# and Unity3D platform. I also develop visually and functionally rich games by using tools such as Blender effectively. I constantly strive to adapt to new technologies and methods in projects."
"I successfully integrate multiplayer gaming experiences using powerful tools such as Photon multiplayer. I also support teamwork by effectively using version control systems such as Git. You can be sure that working with me will be a partnership that adds value to projects and guarantees success."
Suffering from skill issues
Blender
.NET
Unity
C#
Git
Wanna talk?
Contact me with any questions or just to say a few nice words ... or mean ones. Up to you .... free will and all
© 2024 Osman Yılmazturk